Hello there TrackmaniaExchange
Since the release of amazing LaserHawk campaign and itemset, i wanted to tryout the itemset myself.
I also quickly put together a mapshowcase with a run from Vixxa
Object | IX? | Object author |
pcf_base_platform.Item.Gbx | squiki | |
pcf_pillar_square.Item.Gbx | squiki | |
pcps_base_platform.Item.Gbx | squiki | |
pcps_pillar_square.Item.Gbx | squiki | |
pcps_start_base.Item.Gbx | squiki | |
pcps_start_pillar_square.Item.Gbx | squiki | |
pcrs_base_road_1.Item.Gbx | squiki | |
pcrs_base_road_2.Item.Gbx | squiki | |
pcrs_pillar_square.Item.Gbx | squiki | |
V_PT_Tur_HBLeft_BLeft_Up1_Left2_Size2.Item.gbx | Juice | |
V_PT_Tur_HBLeft_BLeft_Up2_Left2_Size2.Item.gbx | Juice | |
W_PT_Tur_Flat_BRight_Up1_Right1_Size1.Item.gbx | Juice | |
V_PT_Str_HBLeft_BLeft_Down1_Center_Size2.Item.gbx | Juice | |
V_PT_Str_HBLeft_BLeft_Up1_Center_Size2.Item.gbx | Juice | |
T_PT_Str_Flat_Flat_Up1_Center_Size4.Item.gbx | Juice | |
U_RT_Tur_Flat_BiS_Up1_Left3_Size3.Item.gbx | Juice | |
V_RT_Tur_Flat_BiS_Up1_Left2_Size2.Item.gbx | Juice | |
U_RT_Tur_Flat_BiS_Up2_Left3_Size3.Item.gbx | Juice | |
U_RT_Chi_Flat_BiS_Up2_Right1_Size3.Item.gbx | Juice | |
U_RT_Chi_Flat_HBLeft_Up1_Right1_Size3.Item.gbx | Juice | |
V_RT-RB_Tur_Flat_Flat_Even_Left_Size2.Item.Gbx | Juice | |
Pole_Cover_Road_Flat.Item.Gbx | _firestorrm | |
Pole_Cover_Road_Flat_Single.Item.Gbx | _firestorrm | |
Pole_Cover_Road_Tilted.Item.Gbx | _firestorrm | |
Pole_Cover_Road_Tilted_Single.Item.Gbx | _firestorrm | |
PodiumLaser.Item.Gbx | florenzius | |
Craft01Anim01.Item.Gbx | florenzius | |
Craft02Anim01.Item.Gbx | florenzius | |
Craft03Anim01.Item.Gbx | florenzius | |
EdenAnimB.Item.Gbx | florenzius | |
EdenAnimD.Item.Gbx | florenzius | |
FlatCity1.Item.Gbx | florenzius | |
GlowPlate.Item.Gbx | florenzius | |
BuildingSimple2.Item.Gbx | florenzius | |
BuildingSimple3.Item.Gbx | florenzius | |
BuildingSimple4.Item.Gbx | florenzius | |
BuildingSimple5.Item.Gbx | florenzius | |
TowerRoof.Item.Gbx | florenzius | |
TowerStage.Item.Gbx | florenzius | |
BuildingBase2.Item.Gbx | florenzius | |
BuildingBase3.Item.Gbx | florenzius | |
BuildingHero1.Item.Gbx | florenzius | |
BuildingHero2.Item.Gbx | florenzius | |
BuildingHero3.Item.Gbx | florenzius | |
BuildingSimple1.Item.Gbx | florenzius | |
Building4.Item.Gbx | florenzius | |
Building5.Item.Gbx | florenzius | |
Building6.Item.Gbx | florenzius | |
Building7.Item.Gbx | florenzius | |
Building8.Item.Gbx | florenzius | |
BuildingBase1.Item.Gbx | florenzius | |
AirSlopeUp1.Item.Gbx | florenzius | |
AirTransit.Item.Gbx | florenzius | |
AirTwist1.Item.Gbx | florenzius | |
Building1.Item.Gbx | florenzius | |
Building2.Item.Gbx | florenzius | |
Building3.Item.Gbx | florenzius | |
TrafficCar3.Item.Gbx | florenzius | |
TrafficCar4.Item.Gbx | florenzius | |
TrafficCar5.Item.Gbx | florenzius | |
TrafficCar6.Item.Gbx | florenzius | |
TrafficCar7.Item.Gbx | florenzius | |
TrafficGrid1.Item.Gbx | florenzius | |
Pillar1Support.Item.Gbx | florenzius | |
ThrustDown.Item.Gbx | florenzius | |
ThrustLeft.Item.Gbx | florenzius | |
ThrustRight.Item.Gbx | florenzius | |
TrafficCar1.Item.Gbx | florenzius | |
TrafficCar2.Item.Gbx | florenzius | |
FloodLight1.Item.Gbx | florenzius | |
LightStreet1.Item.Gbx | florenzius | |
SignSideArrow1.Item.Gbx | florenzius | |
Pebbles1.Item.Gbx | florenzius | |
Haze1.Item.Gbx | florenzius | |
Pillar1.Item.Gbx | florenzius | |
EdenBoxAnimA.Item.Gbx | florenzius | |
Beam1Anim.Item.Gbx | florenzius | |
BeamBackAnim.Item.Gbx | florenzius | |
ArchGroup1.Item.Gbx | florenzius | |
ControlSide1.Item.Gbx | florenzius | |
FlagSide1.Item.Gbx | florenzius | |
Void.Block.Gbx | BBYj6VfeTeqP0mrflnulWA | |
PlatformTechSlopeStartTriangleTopLeft8x8m.Item.Gbx | iNDEX |
Name | Author | Aw. | Etc |
Adrenaline | Scarzor | 38 | |
Sombrero Escalero | Vixxa | 57 | |
Treetops Terrace ft' deadfish | AsckiTM | 25 | |
FROSTNOVA | Proff10 | 32 | |
FUTURELAND | Proff10 | 60 |
Ealipse putting the speed in speedtech in this map which makes good use of the Laserhawk mod and item assets.