Travel through the remaining of an ancient civilization suspended in the air, up until the End of Time...
Map is a mixed surface, mixed style map with predominance of dirt and transitions.
It could be divided into three sections (as @Mikey__ suggested), a first transitional speed building full speed kindish map that leads to a series of precise technical turns at high speed, to then end in a long loose surface fs part and into the finish.
AT is a bit hunted but with me being bad at the game, I think it's nothing too hard, I hope challenging a bit