Greetings TrackmaniaExchange!
I recently decided to pick up Blender and this map is the first full project I have done with it!
Both route and scenery are fully made by me.
It took me a long time to figure out Blender, so this map definitely took me longer than usual.
But I am confident that anytime in the future I will be able to use Blender when needed
Overall I am really happy with how this map turned out, but it could not have gotten to this point without the help of some amazing people
Most importantly, the people at TSH, specifically Juice and Ealipse who made this amazing video about how to use Blender for scenery in TM:
Getting started with custom scenery in TM
Secondly ShadowCrancer, who has helped limittest several versions of the map and drove the GPS!
And then everyone else who has helped in the testing process,
either by playing it on stream, in map review, or just commenting on pictures/videos I shared of it.
This map wouldn't be what it is now without the countless of people providing valuable feedback.
Also massive thanks to Dom for the fantastic screenshot of the map to really finish it all of!
So lets talk a bit about the map.
The dirt naturally lends itself well to a sandy environment, and what better place to find sand than a desert?
I am not that familiar with deserts however, so I had to go by what I could find online and what I just thought looked good.
To me, Egypt is the first country I think of when I think about desert/sand so naturally I added in some egyptian landmarks in the background.
According to my research, Horus is the Egyptian god of hunting, so what better name to give a Trackmania map than that?
So what are you waiting for? Hop on the track and get to hunting!
Edit: New map file uploaded with an extra CP at the start to prevent a shortcut, congrats and thanks to Plaxity for finding it!