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 [RPG] Sagitarius A*

by  Quantiks  |  0
  
 
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It's a start
AT   36:14.940 |  Stadium / CarSport   |   Advanced 
ID  64006 
  Obstacle RPG Trial    
 
 Visible (approved) |  Released 
 
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Hi all,

After a long time spent on the editor, I present to you my first 50 cps RPG map.

I have always found some beauty in the concept of block re-use, and it is the main theme of this map. Due to that, finding the map route can sometimes be challenging. Even though all cps are numbered (except for 1 and 44, the cut fixes erased these numbers..)

The map combines different styles, RPG, trial, pathfinding and stunt cps... with the necessary amount of time, it should be "easily" finishable for an advanced / expert player

Discovery is estimated between 1,5 and 2 hours (but could be more), and a perfect run slightly under 20 mins.

Have fun and please do not hesitate to give feedbacks.

Cheers!

ps1 : in order to reduce the map size, I have completed a validation run but did not save the run (the map is perfectly finishable and all cps double respawnable)

ps2 : I hope Yannex and Korch will have a go on it ! :)

ps3 : thanks to Zeus3080Ti who allowed me to see important cuts that I did not anticipated while building the map
 Embedded objects94 Objects
Object IX? Object author
OrangeCrystal#02_01.Item.Gbx Heasto
Light_Yellow_OFF.Item.Gbx stupskiesel.nc
Light_SpotPoint_Blue_3.Item.Gbx stupskiesel.nc
Light_SpotPoint_Green_3.Item.Gbx stupskiesel.nc
Light_SpotPoint_Orange_1.Item.Gbx stupskiesel.nc
Light_SpotPoint_Orange_2.Item.Gbx stupskiesel.nc
Light_SpotPoint_Purple_2.Item.Gbx stupskiesel.nc
Light_SpotPoint_Red_2.Item.Gbx stupskiesel.nc
Light_SpotPoint_Red_3.Item.Gbx stupskiesel.nc
Light_SpotPoint_White_2.Item.Gbx stupskiesel.nc
Light_SpotPoint_White_3.Item.Gbx stupskiesel.nc
Light_Point_Blue_2.Item.Gbx stupskiesel.nc
Light_Point_Blue_3.Item.Gbx stupskiesel.nc
Light_Point_Green_1.Item.Gbx stupskiesel.nc
Light_Point_Green_2.Item.Gbx stupskiesel.nc
Light_Point_Orange_2.Item.Gbx stupskiesel.nc
Light_Point_Orange_3.Item.Gbx stupskiesel.nc
Light_Point_Purple_2.Item.Gbx stupskiesel.nc
Light_Point_Purple_3.Item.Gbx stupskiesel.nc
Light_Point_Red_1.Item.Gbx stupskiesel.nc
Light_Point_Red_2.Item.Gbx stupskiesel.nc
Light_Point_Red_3.Item.Gbx stupskiesel.nc
Light_Point_White_2.Item.Gbx stupskiesel.nc
Light_Point_White_3.Item.Gbx stupskiesel.nc
Light_Point_Yellow_2.Item.Gbx stupskiesel.nc
Light_Point_Yellow_3.Item.Gbx stupskiesel.nc
number_sticker_0.Item.gbx squikeay
number_sticker_1.Item.gbx squikeay
number_sticker_2.Item.gbx squikeay
number_sticker_3.Item.gbx squikeay
number_sticker_4.Item.gbx squikeay
number_sticker_5.Item.gbx squikeay
number_sticker_6.Item.gbx squikeay
number_sticker_7.Item.gbx squikeay
number_sticker_8.Item.gbx squikeay
number_sticker_9.Item.gbx squikeay
MagnetLoopOut.Item.Gbx Entity
MyMagnetSlopeBase.Item.Gbx Entity
MyMagnetSlopeEnd.Item.Gbx Entity
MagnetBaseLoop.Item.Gbx Entity
MyMagnetPlateform.Item.Gbx Entity
MyMagnetToDecoWall1.Item.Gbx Entity
MagnetRampOut1x4.Item.Gbx Entity
MyMagnetSlopeEnd.Item.Gbx Entity
MyMagnetPlateform.Item.Gbx Entity
MiddleWaterfallWall.Item.Gbx Leores
MiniCurfBanked6x6Tech.Item.Gbx stupskiesel.nc
MiniCurfFlat11x11Tech.Item.Gbx stupskiesel.nc
MiniCurfFlat10x10Tech.Item.Gbx stupskiesel.nc
MiniCurfFlat4x4Tech.Item.Gbx stupskiesel.nc
MiniCurfFlat3x3Tech.Item.Gbx stupskiesel.nc
MiniTriangleFlatTech.Item.Gbx stupskiesel.nc
MiniFlatTech.Item.Gbx stupskiesel.nc
Mini_Pltf_B_U_Bumper1.Item.Gbx stupskiesel.nc
Mini_Pltf_B_U_Reset.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_Bumper1.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_NoGrip.Item.Gbx stupskiesel.nc
Y_Mini_Pltf_Flat_Turbo2.Item.Gbx stupskiesel.nc
MiniBankedWood2.Item.Gbx stupskiesel.nc
MiniFlatWood_2m.Item.Gbx stupskiesel.nc
MiniFlatWood_8m.Item.Gbx stupskiesel.nc
MiniHalfBankedWood.Item.Gbx stupskiesel.nc
MiniHalfBankedWood2.Item.Gbx stupskiesel.nc
PlatformPlasticBase2SlopeX3.Item.Gbx iNDEX
PlatformDirtBiSlope2Start.Item.Gbx eyebo
PlatformTechBiSlope2Base.Item.Gbx eyebo
PlatformTechBiSlope2Start.Item.Gbx eyebo
PlatformTechBiSlopeBase.Item.Gbx eyebo
PlatformBankedToFlatT2L.Item.Gbx Rxelux
DirtBankedToFlatT2R.Item.Gbx Rxelux
PlatformBankedToFlatT2R.Item.Gbx Rxelux
PlatformFlatToBankedT2L.Item.Gbx Rxelux
vLightPostBase0201.Item.Gbx Heasto
DecoWallShim16m.Item.Gbx banjee»UD
DecoWallShim1m.Item.Gbx banjee»UD
DecoWallShim2m.Item.Gbx banjee»UD
DecoWallShim4m.Item.Gbx banjee»UD
DecoWallShim8m.Item.Gbx banjee»UD
PlatformDirtShim8m.Item.Gbx banjee»UD
PlatformTechShim16m.Item.Gbx banjee»UD
PlatformTechShim8m.Item.Gbx banjee»UD
DecoWallSlope2StraightShimFront8m.Item.Gbx banjee»UD
DecoWallSlope2StraightShimSide16m.Item.Gbx banjee»UD
DecoWallSlope2StraightShimSide8m.Item.Gbx banjee»UD
PlatformTechSlope2StraightShimFront4m.Item.Gbx banjee»UD
PlatformTechSlope2StraightShimFront8m.Item.Gbx banjee»UD
PlatformTechSlope2StraightShimSide8m.Item.Gbx banjee»UD
MiddleWaterfallWall.Item.Gbx Leores
WaterWall.Block.Gbx Leores
WaterWallX4.Block.Gbx Leores
PlatformIceQuarterSlope2.Item.Gbx banjee»UD
Quarter_X2_Dirt.Item.Gbx Mr.Nugu
Quarter_X2_Tech.Item.Gbx Mr.Nugu
Quarter_X3_Tech.Item.Gbx Mr.Nugu
 94 / 94 items are available on IX View on ItemExchange
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RPG List Part6  Conculco 34
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