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 PF³

by  bAdCoOKiE  |  0
  
 
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It's a start
AT   03:33.333 |  Stadium / CarSport   |   Intermediate 
ID  32892 
 Visible (approved) |  Released    2021-07-16T12:00:00.0000000 
 Featured in Community Videos
 bAdCoOKiE  |    bAd CoOKiE
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Update: This map is broken now. The cruise control update really fucked things up.


Is this a new style of map? I hope not, if anyone has seen something similar please let me know.

How it works:
You get your inputs from certain marked blocks on the map, if the inputs are done correctly you should reach the finish. Every checkpoint is respawnable if entered with the right inputs pressed.

Why did i build this? I always enjoyed watching my car zoop through PF tracks but didn't really enjoy the fact that you just have to do one input at start and that's it.
A few weeks ago i started mapping my first version but due to the physics changes i had to redo the second half of the map.

Have fun (:



 Embedded objects71 Objects
Object IX? Object author
HtimH_Rock_Large_01.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Rock_Small01.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Rock_Small02.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Birch01.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Birch02.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Birch03.item.gbx FE_OBpuQSvmlsJFIvMBWbw
HtimH_Birch04.item.gbx FE_OBpuQSvmlsJFIvMBWbw
CONNECT PIPE.Item.Gbx xaQCxl0VShGGjZCoCtHl4g
CP-arc-x2.Item.Gbx stupskiesel.nc
clip_left_Z96_d.Item.gbx squikeay
clips_right_Z96_d.Item.gbx squikeay
filler_chicane_cin_1X_d.Item.gbx squikeay
filler_chicane_cin_2_1X_d.Item.gbx squikeay
filler_chicane_cout_2_2X_d.Item.gbx squikeay
filler_chicane_cout_2X_d.Item.gbx squikeay
filler_corner_in_1X_d.Item.gbx squikeay
filler_corner_out_1X_d.Item.gbx squikeay
filler_double_chicane_2_d.Item.gbx squikeay
filler_double_chicane_d.Item.gbx squikeay
filler_double_chicane_V_d.Item.gbx squikeay
cliff_corner_out_1X_Z128_d.Item.gbx squikeay
cliff_corner_out_1X_Z160_d.Item.gbx squikeay
cliff_chicane_2_2X_Z96_d.Item.gbx squikeay
cliff_chicane_2X_Z96_d.Item.gbx squikeay
cliff_corner_in_1X_Z96_d.Item.gbx squikeay
cliff_corner_out_1X_Z96_d.Item.gbx squikeay
cliff_corner_out_2X_Z96_d.Item.gbx squikeay
cliff_straight_2X_Z96_d.Item.gbx squikeay
cliff_straight_Z96_d.Item.gbx squikeay
clip_left_Z96_g.Item.gbx squikeay
clips_right_Z96_g.Item.gbx squikeay
filler_chicane_cin_1X_g.Item.gbx squikeay
filler_chicane_cin_2_1X_g.Item.gbx squikeay
filler_chicane_cout_2_2X_g.Item.gbx squikeay
filler_chicane_cout_2X_g.Item.gbx squikeay
filler_corner_in_1X_g.Item.gbx squikeay
filler_corner_in_2X_g.Item.gbx squikeay
filler_corner_out_1X_g.Item.gbx squikeay
filler_double_chicane_2_g.Item.gbx squikeay
filler_double_chicane_g.Item.gbx squikeay
cliff_chicane_2_2X_Z160_g.Item.gbx squikeay
cliff_chicane_2X_Z160_g.Item.gbx squikeay
cliff_corner_in_1X_Z160_g.Item.gbx squikeay
cliff_corner_in_2X_Z160_g.Item.gbx squikeay
cliff_corner_out_1X_Z160_g.Item.gbx squikeay
cliff_corner_out_2X_Z160_g.Item.gbx squikeay
cliff_straight_2X_Z160_g.Item.gbx squikeay
cliff_straight_Z160_g.Item.gbx squikeay
cliff_chicane_2_2X_Z96_g.Item.gbx squikeay
cliff_chicane_2X_Z96_g.Item.gbx squikeay
cliff_corner_in_1X_Z96_g.Item.gbx squikeay
cliff_corner_in_2X_Z96_g.Item.gbx squikeay
cliff_corner_out_1X_Z96_g.Item.gbx squikeay
cliff_corner_out_2X_Z96_g.Item.gbx squikeay
cliff_straight_2X_Z96_g.Item.gbx squikeay
cliff_straight_Z96_g.Item.gbx squikeay
GP-F-2.Item.Gbx wMBUCAxgQo-zKYnlcCkF3g
GP-F.Item.Gbx wMBUCAxgQo-zKYnlcCkF3g
GP-5-1.Item.Gbx wMBUCAxgQo-zKYnlcCkF3g
GP-5-5.Item.Gbx wMBUCAxgQo-zKYnlcCkF3g
M2_PlatformTechLoopStart.Block.Gbx SHIFT_Doomer.BE
M2_PlatformTechWallCurve1x4.Block.Gbx SHIFT_Doomer.BE
M2_PlatformTechWallOutCurve1x4.Block.Gbx SHIFT_Doomer.BE
M2_PlatformTechWallStraight4.Block.Gbx SHIFT_Doomer.BE
ix_full_30m.Item.Gbx StunTMan
mx2020_ring_30m.Item.Gbx StunTMan
RichCity_Piedestal.Item.gbx Yorsh
RichCity_WaterEmissionLong.Item.gbx Yorsh-Mi-Veloce
sign_holder_curv_3X_in.Item.gbx squikeay
sign_holder_curv_3X_out.Item.gbx squikeay
structure_support_bar_pillar.Item.gbx squikeay
 63 / 71 items are available on IX View on ItemExchange
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