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 MTC - Bloodrush

by  aZixTM +1 |  20
  
 
Open to feedback
 
Getting popular..
AT   00:36.978 |  Stadium / CarSport   |   Intermediate 
ID  31540 
 
 Visible (approved) |  Released 
 Featured in Community Videos
 nytroza  |    nytroza
 Offline records
# Record User Score Date
1st   00:37.194   deadfish 20 (100%)
2nd   00:37.382  dackstone 16 (80%)
3rd   00:37.562  nytroza 13 (65%)
4th   00:38.162  Inactive 11 (55%)
5th   00:39.746  FalcoTM. 9.2 (46%)
6th   00:40.756  Fenrir 8 (40%)
7th   00:42.405  Jesus3000 7 (35%)
8th   00:42.735  pinp0x 6 (30%)
 Author Comments
Hi guys,
First of all I want to say I’m 14 years old so my English spelling might be a bit wrong. Sorry.
Ok, so. This is my first map on TMX. I’m a pretty inexperienced player and calculating maps for me is very difficult since I’m not that fast myself. I tried my best here tho and with sick help by apX.vixen i present to you: BLOODRUSH.
A transitional, dirttech line with some eary read and black space/mars scenery. I put alot of effort into making the line as competitive and well calculated as possible with still being an easy finish for beginner players like me, a easy to finish – hard to master track.
I hope u enjoy : )
In the future I’ll try to improve my mapping and release more cool and fun maps.
aZix/frozenPuma
:done: = Does fulfill the guidelines
❌= Doesn’t fulfill the guidelines
Bonus points:
+5pts -Using custom dirt blocks from IX :done: (If you create some new ones 2 extra points will be given❌)
+5pts -Using custom items (like custom trees/rocks for example) :done:
+5pts -At least one no slide turn on a dirt surface (when the car dont slide)[A turn is considered when the car actually change direction, for example going straight North then no sliding into a East direction] ❌
+5pts -Using the official TMX signpack at least 2 in the entire map :done:
+5pts -Add a beautiful image into your map thumbnail in TMX :done:
+3pts -Add a GPS :done:
+2pts -Add an Intro :done:

Penalty points:
-5pts -If the 5th gear is used (One judge will hunt the map during at least one hour, make sure the car cant use the 5th gear) :done:
-5pts -If you used more than 2 times the SAME turn block (the opposite turn is considered to be the same for example a 2x2 right turn and a 2x2 left one) :done:
-5pts -If the map used more than two effects (effect: speedboost, noengine, reactor boost, etc..)[reset isnt counted in the "two"] :done:
-5pts -If you dont use AT LEAST two different blocs in the map (Dirt Plateform and Dirt road for example) :done:
 Embedded objects42 Objects
Object IX? Object author
Rocher6.1.1.Item.Gbx Heasto
Rocher6.10.1.Item.Gbx Heasto
Rocher6.10.2.Item.Gbx Heasto
Rocher6.11.1.Item.Gbx Heasto
Rocher6.11.2.Item.Gbx Heasto
Rocher6.12.1.Item.Gbx Heasto
Pic6.1.2.Item.Gbx Heasto
Pic6.1.3.Item.Gbx Heasto
Rocher6.6.2.Item.Gbx Heasto
Rocher6.7.1.Item.Gbx Heasto
Rocher6.8.1.Item.Gbx Heasto
Rocher6.9.1.Item.Gbx Heasto
Pic6.1.1.Item.Gbx Heasto
Pic6.1.1.Item.Gbx Heasto
Rocher6.3.1.Item.Gbx Heasto
Rocher6.3.3.Item.Gbx Heasto
Rocher6.4.1.Item.Gbx Heasto
Rocher6.5.1.Item.Gbx Heasto
Rocher6.5.2.Item.Gbx Heasto
Rocher6.6.1.Item.Gbx Heasto
Rocher6.12.2.Item.Gbx Heasto
Rocher6.13.1.Item.Gbx Heasto
Rocher6.13.2.Item.Gbx Heasto
Rocher6.13.3.Item.Gbx Heasto
Rocher6.2.1.Item.Gbx Heasto
Rocher6.2.2.Item.Gbx Heasto
CP-stripe.Item.Gbx stupskiesel.nc
Light_SpotPoint_Blue_3.Item.Gbx stupskiesel.nc
Light_SpotPoint_Red_2.Item.Gbx stupskiesel.nc
Light_SpotPoint_Red_3.Item.Gbx stupskiesel.nc
Light_Point_Red_3.Item.Gbx stupskiesel.nc
Mini_Pltf_Flat_NoEngine.Item.Gbx stupskiesel.nc
stupskiesel_logo_small.Item.Gbx stupskiesel.nc
DirtSlopeTurnLHigh.Item.Gbx Rxelux
DirtSlopeTurnR.Item.Gbx Rxelux
PlatformBankedToFlatT2L.Item.Gbx Rxelux
DirtWallToBanked3R0.Item.Gbx Rxelux
PlatformDirtBiSlope2Start.Item.Gbx eyebo
RoadBumpBorderlessStraight.Item.Gbx banjee»UD
RoadBumpBorderlessCurve3.Item.Gbx banjee»UD
RoadBumpBorderlessTransitionDecoWallStart.Item.Gbx banjee»UD
Signs - GPS $f00(Red).Item.Gbx Mekh
 42 / 42 items are available on IX View on ItemExchange
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