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 [RPG] - Óneiro

by   NeoriionTM  |  18
  
 
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High quality
AT   06:54.940 |  Stadium / CarSport   |   Expert 
ID  73320 
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 branko_TM  |    Trackmania2020 RPG
 Offline records
# Record User Score Date
1st   10:05.692  Nenca 18 (100%)
2nd   27:09.272  eyebo 14.4 (80%)
3rd   46:44.495  sorrow 11.7 (65%)
4th   48:52.298  lefoudu32 9.9 (55%)
 Author Comments
Eyooo TrackmaniaExchange !

Óneiro, my new RPG map !

A totally new project, very different than Northstars maps. I try something new, more detailed... I was really focusing on the scenery more than the rest. I build the way around it and make sure than everything was huntable, fun, without any props on the way or somthing else. I wanted to do a very huntable way and competitiv.

- STAT -

- 2 months of mapping
- 30 Cps
- Map lenght : ~6:00
- Discovery time : ~1h

- Story -

You are in a old forsaken sanctuary devasted by the time and the natur. You just woke up from a 15 years coma and try to remember what happened. And slowly remember why you was here... And fall again into sleep...


- Inspiration -
Get a lot of inspiration from the TM² RPG ! I wanted to do something with a TM² RPG vibe, with the new style of TM2020 RPG.
Had some inspiration from the Planet Coaster game too.

A lot inspiration come from Jungle by Qiraj, and Maniacisco by Choco from TM²

TEASER : https://youtu.be/pA99NDPQvx8

Hope you enjoy it ! GL HF !!
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Z99_Pillar_Edgy_#8.Item.Gbx 60igQhuFRx-iJxgMehTRyg
Light_Point_C0F_D00032_I00002.Item.gbx stupskiesel.nc
Light_Point_80F_D00032_I00007.Item.gbx stupskiesel.nc
Light_Point_80F_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_40F_D00032_I00004.Item.gbx stupskiesel.nc
Light_Point_40F_D00064_I00008.Item.gbx stupskiesel.nc
Light_Point_40F_D00128_I00008.Item.gbx stupskiesel.nc
Light_Point_DEF_D00016_I00007.Item.gbx stupskiesel.nc
Light_Point_DEF_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_DEF_D00128_I00001.Item.gbx stupskiesel.nc
Light_Point_FED_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_FED_D00064_I00007.Item.gbx stupskiesel.nc
Light_Point_FED_D00128_I00003.Item.gbx stupskiesel.nc
Light_Point_F80_D00064_I00002.Item.gbx stupskiesel.nc
Light_Point_F80_D00064_I00003.Item.gbx stupskiesel.nc
Light_Point_F80_D00064_I00007.Item.gbx stupskiesel.nc
Light_Point_F80_D00064_I00008.Item.gbx stupskiesel.nc
Light_Point_F40_D00128_I00009.Item.gbx stupskiesel.nc
Light_Point_F04_D00032_I00007.Item.gbx stupskiesel.nc
Light_Point_FC0_D00032_I00007.Item.gbx stupskiesel.nc
Light_Point_FC0_D00064_I00003.Item.gbx stupskiesel.nc
Light_Point_FC0_D00064_I00008.Item.gbx stupskiesel.nc
Light_Point_FC0_D00064_I00009.Item.gbx stupskiesel.nc
Light_Point_F80_D00016_I00007.Item.gbx stupskiesel.nc
Light_Point_F80_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_FF0_D00016_I00007.Item.gbx stupskiesel.nc
Light_Point_FF0_D00016_I00008.Item.gbx stupskiesel.nc
Light_Point_FF0_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_FF0_D00032_I00009.Item.gbx stupskiesel.nc
Light_Point_FF0_D00064_I00008.Item.gbx stupskiesel.nc
Light_Point_FC0_D00016_I00007.Item.gbx stupskiesel.nc
Light_Point_0F4_D00064_I00002.Item.gbx stupskiesel.nc
Light_Point_0F0_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_4F0_D00032_I00007.Item.gbx stupskiesel.nc
Light_Point_4F0_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_8F0_D00016_I00007.Item.gbx stupskiesel.nc
Light_Point_8F0_D00032_I00007.Item.gbx stupskiesel.nc
Light_Point_40F_D00128_I00009.Item.gbx stupskiesel.nc
Light_Point_00F_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_0CF_D00064_I00002.Item.gbx stupskiesel.nc
Light_Point_0FC_D00016_I00007.Item.gbx stupskiesel.nc
Light_Point_0F8_D00032_I00008.Item.gbx stupskiesel.nc
Light_Point_0F4_D00016_I00008.Item.gbx stupskiesel.nc
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