Fairy Drift ... After driving Suburbia (this was a huge inspiration since I use the same water and water lily's) and other tracks using fancy items I pretty much recognized I prefer those tracks to any transitional track currently. Creating your own worlds seems to be the new way of making a professional track, and it is a path I want to follow aswell. The mesh modeller is the portal to your own imagination, which no TM Unlimiter was ever able to be. My Item's are pretty basic because I didn't want to break the 1 MB border, and I'm still trying to figure out things there.
I decided to craft my Items first and building the track itself afterwards, instead of creating the items along the track, so that I could use them like a new environment. The track itself is very easy compared to Acrophobia and Uraya. Big thanks to Tuta and DMW who took care if the items are loading correctly, and aswell big credits for eyebo showing all the patience helping me getting into the mesh modeller.
I would recommend you lower your setting if you don't have a high end PC, because this track runs on 40fps with lags, when I use high shaders on my laptop. However with average settings it should run fluid. If my Laptop would stand it I would have added more flowers at some sections, but this track really forced my computer to it's borders of ability.
Have fun !