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ZaraStocher
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No problem :)
I will post a small tutorial about the locator files here in the next days. I have at home on my PC somewhere something flying around, which I have once created for TMNF. I can send you the topic in the forum via PM if you want....
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InvaderZim
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No problem :)
I will post a small tutorial about the locator files here in the next days. I have at home on my PC somewhere something flying around, which I have once created for TMNF. I can send you the topic in the forum via PM if you want....
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ZaraStocher
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Hi ZaraStocher,
(german below) the Signs come with a "locator" file (xxx.jpg.loc, the loc file contains only a link to the file). So you don't need to upload them because they are already reachable via the internet.
After you imported them (Ski...
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InvaderZim
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Hi ZaraStocher,
(german below) the Signs come with a "locator" file (xxx.jpg.loc, the loc file contains only a link to the file). So you don't need to upload them because they are already reachable via the internet.
After you imported them (Ski...
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ZaraStocher
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I'm asking because I wanted to upload it to my Google Drive so I can include the signs via an URL.
I fell into the trap that including signs locally doesn't include them in the mapfile, so other people would not see the signs they didn't downloaded...
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InvaderZim
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I've figured it out with the help of 38291.
You can import a SVG file and move it around to the desired position.
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r_teroor
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Hi Dan,
Can you handle the mesh modeler? Because you can turn a checkpoint into an item and then change the spawn location.
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r_teroor
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Submissions for stage 2 are over :cool: Results and stage 3 coming the 13 August 22h!
For next stages, rules added:
Map height and position of previous stages can be moved.
Pillars/TrackWalls can be changed as well if needed.
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Giganta0021
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Hi.
I'm having a problem when I'm going to submit a replay to a map that I've uploaded. When I try to submit one it just says 'Signature mismatch. The replay cannot be uploaded.' It also says to use a *.Replay.gbx file which I do use. What do I do...
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Dansee_TM
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Hey guys!
I've just made my first fullspeed map. I need to allow players to respawn from a different checkpoint (Checkpoint B - to allow them to access a super turbo booster and get back up to speed).
I've tried to use the block properties editor...
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